How the backwards compatibility of the Xbox series X/S will work.


In view of the release of the Xbox series X/S in November, Microsoft has explained how the next generation console will deal with backward compatibility.

In the official Xbox Wire blog post, compatibility program leader Peggy Lo explains how the console will take your favorite Xbox, Xbox 360, and Xbox One X titles to the next generation.

Learn how backwards compatibility works for the Xbox X/S series.


Backward compatible games run natively on the Xbox Series X and S, using the full power of CPU, GPU and SSD that the console provides.

This means that all backwards compatible games will run at the peak performance for which they were originally designed, with higher performance than their original launch platform. Players will see better frame rates and better display in their older games. They will also experience reduced load times.

While these new techniques are not applicable to many titles due to the original physics or animations of the game, these new techniques may cause game engines to render faster than the original game, which would have been possible due to the capabilities of the hardware.

Fallout 4 was cited as an example. The classic Bethesda title will run more smoothly on Xbox Series X/S than on Xbox One X, as you can see below.


Microsoft explained that the Xbox One was able to provide a curated list of titles that were improved for the Xbox One X using the so-called Heutchy method. This allowed titles from the Xbox 360 that were rendered at 720p and original Xbox games that ran at 360p to be played on the Xbox One X at 4K.


Once you have your Xbox Series X – not the S because it doesn’t have a floppy drive – players simply need to insert the floppy disk of a backward compatible game from the original Xbox, Xbox 360, or Xbox One for the console to install the game.

If you have your games installed on an external drive, you can take it with you on Xbox Series X and Xbox Series S.

This process does not require any additional costs like a subscription service. Cloud storage lets you pick up exactly where you left off with your game.

There is currently no cloud save available for Xbox 360 games, but this will soon be available for free.

Xbox Series X/S will be released worldwide on November 10.

What do you think about how Xbox Series X/S will handle backwards compatible games? Let us know in the comments section.


Leave A Reply